HDR imaging with a smartphone.

Smartphone uses in archaeology and heritage applications.

Episode 2:  High Dynamic Range (HDR) imaging with a smartphone.

Optimising the scene captured in a photograph is a skill of balancing a number of factors including exposure, aperture, shutter speed, film or sensor speed and composition. One scenario that occurs regularly in photography is that where the scene to be recorded has a very high dynamic range. For example where the foreground is in shade but with glaring sunlight in the distance or perhaps a bright window in the centre of a dark internal wall. Even with the best professional camera equipment choosing the optimum settings to capture this type of scene is always a trade off and clarity in all areas of the image is often not possible.

High Dynamic Range or ‘HDR’ imaging is a strategy for overcoming this problem by blending two or more images. The process has become a standard tool in the professional digital photographers toolbox, however the origins of the technique can be traced back to the very earliest photographers. For example there are records of the famous photographer Samuel Fry combining several negatives into one image in the 1860’s to achieve his desired landscape and sky photography style.

With the modern digital HDR process the photographer sets up the camera on a steady tripod and then uses a setting available on professional quality DSLR cameras to achieve bracketed shots. These shots take a series of photographs, normally three, in quick succession. The camera varies the exposure of the three shots. Back at the computer, the three images are then opened in professional photograph manipulation software and are combined into a single image using the best parts of each photograph. This HDR process is fairly streamlined and an experienced professional photographer can produce HDR images at a good speed.  HDR imaging is the technique that achieves those kind of images of internal areas with that certain ‘wow’ factor or images of landscapes and buildings with superb detailing in all fields of the image.

For day to day survey recording often it is not appropriate to commission a professional photographer. In the course of taking some general photographic records the surveyor will often face the issue of a scene with high dynamic range. Experimenting with HDR imaging is probably not practical since the process requires a degree of experience and also does not produce instant results as normal digital photography does.

However we have discovered a recent development in the smartphone software. The advantage of a smartphone is that it is a camera device and mini computer all in one package. The cameras on modern smartphones may not have the quality lenses of other digital cameras but the processing within the smartphone can be used to compensate for this. A number of instant HDR software apps have evolved for smartphones. The user simply holds the smartphone by hand pointing at the high dynamic range scene and uses the software app to take a series of simulated bracketed shots. The app then instantly blends them into one image and even adjusts them to remove the ghosting affect of the scenes being not quite aligned due to hand movement. The processors in smartphones are surprisingly powerful and can achieve some very impressive results in just a few seconds. The HDR images will never be of a quality of professional HDR imaging using a DSLR however the important advantage is that the results are instant and automatic.

Here’s an example we shot recently to test an HDR smartphone app. For this test we used an Android app called Pro HDR Camera costing around £1.20 although many similar apps are available. The subject is the glorious Albert Memorial in Hyde Park London. We chose a horrible angle to shoot at looking up into the ornate ceiling with the sun right behind the statue, the light glaring off the gold surfaces and the foreground steps in the shadow of the monument. This would have been a very unforgiving angle to shoot from in normal circumstances.

First the automatic best balance exposure single shot. The smartphone has done a pretty good job but has struggled to balance the brightness of the sunlight with the shaded foreground and as a result has underexposed many of the foreground surfaces:

 

 

 

 

 

 

 

 

Then the over exposed shot that captures the detail of the internal ceiling:

 

 

 

 

 

 

 

Then the under exposed shot that captures the detailing of the sky and glinting surfaces but completely looses the detail of the Parnassus frieze:

 

 

 

 

 

 

 

Finally the HDR blended shot. It must be stressed that this is the original image blended in a few seconds at the time of shooting. The image has been downloaded straight from the smartphone and not edited in any photograph editing software:

 

 

The final HDR image is certainly not perfect but there is a great balance of foreground and background and all of the essential detailing can be seen. Around the outside of the image you can see the banding effect of the slight displacement of the three scenes due to hand movement. It is quite remarkable that the app can resolve this misalignment and still blend the images. There is a small amount of ghosting in the clouds and around some of the brighter objects but the clarity is sufficient to establish the detailing of all of the visible surfaces.

 

The important result from this test though is that the smartphone HDR image is certainly better than an image that would have been obtained in the same situation using a point and shoot digital camera. The image took perhaps a total of a minute to capture so there was no significant delay. If this was a simple photographic record to support a survey then it would have been quite reasonable to perhaps shoot the three sides of the memorial in good lighting conditions using a point and shoot digital camera and then capture the fourth side into the sun using a smartphone HDR technique.

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Infrared imaging with a smartphone.

Smartphone uses in archaeology and heritage applications.

Episode 1:  Infrared imaging with a smartphone.

Using infrared imaging is not a new discipline in the archaeology and heritage sectors. For example it was not uncommon twenty years ago to find archaeologists taking photos of crops early in the morning with infrared film to try and reveal hidden patterns of slight differences in moisture content indicative of varying underlying soil conditions. This technique would probably have developed into standard practice now had it not been for the introduction of digital cameras that led to the demise of the film camera.

It might surprise you to find out that all digital camera sensors can actually detect infrared light as well as visible light. Unfortunately there were greatly exaggerated rumours in the early days of digital cameras about being able to see through clothing in digital images. This led to a universal introduction of infrared filter glass into all digital cameras by all of the consumer camera manufacturers. This filter glass can be removed by expert camera technicians and there are a handful of infrared specialist photographers around using adapted cameras for high resolution infrared imaging.

Mobile phones with built in cameras appeared on the scene later. These devices are made by mobile phone manufacturers rather than digital camera manufacturers. The collective of mobile phone manufacturers did not see the need to include infrared filters in their camera devices and indeed there is little room in the phones for the filter anyway. Mobile phones evolved into smartphones with an ever increasing quality of the built in cameras.

Whilst obtaining an infrared modified digital camera is expensive, adapting a smartphone to produce infrared images costs no more than £30. All that is required is a small piece of infrared filter gel from any specialist photography shop. With the gel filter positioned externally over the camera lens, the image will have all of the visible light filtered out revealing just the infrared reflected light of the scene. No specialist software is required as the smartphone can capture and edit the image internally.

This image is a shot taken using a digital SLR with the image converted to black and white:

This is the same scene with a shot using a smartphone with an infrared gel filter over the  lens:

The infrared image reveals a different view of the vegetation based on the moisture content rather than visible colour.

Whilst there will always be occasions when a professional infrared imaging specialist might need to be engaged to provide high resolution imaging, basic infrared imaging is now an affordable reality using smartphones. There is plenty of scope for developing new survey and analysis techniques using digital infrared imaging in the archaeology and heritage sectors.

 

 

 

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Groningen University use VPMapPro as a tool for spatial analysis.

During 2010 we were pleased to assist the Groningen Institute of Archaeology (GIA) in the Netherlands with an installation of VPMapPro.  We thought we’d catch up with them a year on and see how they are using the Softelec software as part of innovative spatial analysis research.

The GIA are involved in a major archaeological project “Unlocking Noord-Holland’s Late Neolithic Treasure Chest”. The project involves the detailed examination of records from excavations carried out in the 1980’s and 1990’s at three sites at Keinsmerbrug, Kolhorn and Mienakker. These are Late Neolithic settlement sites of the single grave culture dating between 2900 and 2500 BC. At least three separate PhD studies are linked to this project and the GIA are part of a multi-disciplinary team involving academia, public and private sectors.

One PhD study is being carried out by Gary Nobles, a graduate in archaeology from Bournemouth University with a Masters in GIS from UCL. Gary is applying new spatial analysis techniques to the legacy excavation records to provide new insight to the data. The project team hold a vast number of beautifully intricate and detailed hand drawn plans from the excavations dating back twenty and thirty years. Gary is leading the analysis work using VPMapPro to semi-automate the digitising of these complex plans. The advanced rubber sheeting and georeferencing tools of VPMapPro are applied from the outset to prepare the data for import into spatial analysis software.

One interesting aspect of this application of VPMapPro is that rather than ‘just’ vectorising the raster data, VPMapPro is being used as an integral part of the analysis tool itself. As with all excavation records of this sort, the image is a representative interpretation of the archaeologist’s view of the subject matter. During the digitisation stage using VPMapPro, the resulting digital data is a re-interpretation of the records from another expert’s point of view having the benefit of access to a wider range of data on the site and more modern spatial analysis tools. VPMapPro allows the attention to detail required to carefully interpret each crayon line and pencil shading and convert them into meaningful vector data.

It’s certainly been interesting for us to see VPMapPro used on such a prestigious project and we will be following the results of the project with interest.

 

For further information please follow these links:

Groningen Institute of Archaeology: http://www.rug.nl/let/onderzoek/onderzoekinstituten/gia/index?lang=en

Softelec VPMapPro software: www.softelec.com

Unlocking Noord-Holland’s Late Neolithic Treasure Chest: http://www.singlegrave.nl

Gary Nobles blog: http://garynobles.wordpress.com/

 

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New Softelec release – VPindex Lite

Softelec have announced the release of a new software title VPindex Lite for large format paper drawing scanning management. This is a lighter version of VPindex, part of the VP range of raster to vector conversion software. We think the new version which will be particularly suitable for drawing offices with their own large format scanners who carry out regular scanning but not at the volume of dedicated scanning bureaus. The software partners very well with other titles in the VP range and adds another measure of efficiency to the complete large format drawing scanning and conversion process.

For further details please browse to www.softelec.com/?vpindex

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VP software version updates

For all VPHybridCAD, VPview and VPmap Series products a new software version has been released with immediate availability. The new and VPmap Series V 4.02 include a number of program refinements and additional support for inside AutoCAD 2012 operation.

Visit www.softelec.com for further details of this update.

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Ortho-modelling in heritage recording

Range of uses

Ortho-modelling in the context of heritage recording is a process that uses real photographic images to generate textured digital models. It is a photogrammetry based technique and has a range of applications in the architectural, urban design, heritage and archaeological fields. Ortho-modelling can be used as an isolated tool or it can be integrated into other survey methods, design systems or recording  processes. The class of use for ortho-modelling is usually medium range photogrammetry, defined as where the  objects to be modelled are too large to be moved so need to be surveyed in situ and where a greater range of viewing angles than vertical aerial imaging produces are required. Objects in this class generally range from 5m to 100m in size, typically buildings, structures and relief features.

The process

Ortho-modelling is essentially a more complex version of rectified photography. Image rectification is always limited to individual planes. A typical rectified image might be used to map detail on a single plane facade of a building. Rectified imaging is a very useful tool but is limited where the subject has variation in depth from the primary plane by more than just a few percent. Any surfaces that are not on the primary plane get substantially distorted by the rectification process.  Ortho-modelling involves using multiple rectified planes from multiple images and meshing them into a single model. The multiple planes never fit absolutely perfectly together so ortho-modelling software applies bundle adjustment mathematic calculations to establish the best fit. This enables the output model to have a precise geometric shape so that can be exported as vectorised data with embedded raster texture data for each plane. Even with this best fit adjustment, accuracy levels for ortho-modelling can easily match other standard survey methods.

Typical applications

Applications suitable for ortho-modelling tend to sit at the two extremes of surveying and modelling complexity. Ortho-modelling is very fast and efficient for rapid texturised modelling at low accuracy. This can be ideal for integrating into visualisation graphics to model background buildings and scenery. In these scenarios the primary dimensions of the subjects being modelled are generally known from other survey techniques and the ortho-modelling is used just to hang simple textures on to the existing 3d wireframe. The ortho-modelling generates rapid realistic textures that are avoid the need for the 3d visualisation software to generate simulated textures. At the other extreme, ortho-modelling is very effective for highly detailed modelling of great complexity as an alternative or in conjunction with laser scanning. In these scenarios the ortho-modelling process is sometimes used itself to create the wireframe outline of the subject. This kind of ortho-modelling is very labour intensive but can produce accurate realistic 3d models that can be used as permanent records of three dimensional shape and texture.

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Tout Quarry near Portland Harbour

Welcome to the Survey Support blog.

We’re proud to be based in Dorset, one of the locations for the 2012 Olympics in the UK. We thought we’d kick off our new company blog with an image we took during an archaeological photographic survey near the famous Tout Quarry. The view looks across Portland Harbour, the venue for the 2012 Olympics sailing events.

Tout Quarry is a Site of Special Scientific Interest (SSSI). It is a hand carved quarry last worked over a hundred years ago and one of the sources of the famous Portland stone.

If you’re interested in learning more please follow this link: http://www.visitweymouth.co.uk/index.php?resource=288

Team Survey Support.

 

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